Designing your game is the first and most crucial step in bringing your idea to life. FrameInk will partner with you in outlining your ideas and creating the storyboard, designing the levels of the game and documenting the process.
All great video games begin with a great storyboard. This is the foundation on which every other stage of game development stands.
Once you have a storyboard, the next step is the creation of video game levels the locales, stages, or missions that your players will delve into.
FrameInk will execute this for you at both the macro and micro levels, including creating the general map, setting the ground rules, determining the gameplay spaces and locations and where each level starts and ends.
When your progress in developing your game is hindered by malfunctioning code, placeholder art, and clashing mechanics,
A technical document or a game design document can be a lifesaver. FrameInk will create your game design document, complete with descriptions, images, graphs, charts, and lists relevant to each part of the game development.
At FrameInk, we bring together the best of traditional arts and modern visual effects to create jaw-dropping concept art and 2D assets to conceive that epic gaming experience.
2D games might be restricted by two dimensions, but the characters can always be multidimensional
The game environment can be rich and varied, even in two dimensions.
Game Props Concepts
The game environment needs to be populated with all the props that gamers will interact with.
Based on any concept, the FrameInk team can create 3D models for every character and environment to make your game more realistic. Out 3D modellers and artists are always going beyond boundaries, building characters that transcend graphics, joints, and vertexes.
FrameInk will breathe life into your characters, creating life-like avatars in three dimensions.
We will give shape to your imagination, and working with you along the way to make sure we get it right. Our experts will use the most advanced tools at their disposal to create 3D characters.
We will give your characters a rich and varied environment to play around in.
Game Props Concepts
The props in a 3D game can come in all shapes and sizes, and the characters
Once we have your game design blueprint ready, it’s all hands on deck! FrameInk will develop your game from the early prototype stage, through the first playable version, all the way to the Gold Master version. We will continuously test and refine your game, developing every character, environment, object, as well as the look, colours, sounds to perfection.
The FrameInk Level Designers will craft the levels, stages or missions of your game and plan start and exit locations,
determine where tunnels and hidden passageways will be, places where interactions or dialogue will take place, and much more! We will identify and fix potential bugs that could hinder a smooth gameplay experience and create a seamless flow from start to finish.
We have all come to learn to love the exquisite lighting in our favourite games like Red Dead Redemption 2 and games.
There is no doubt that lighting is the critical component that gives your game that realistic feel and sets the mood for the story. With a deep understanding of the principles of perfect lighting, the FrameInk team will light up your game and enhance the whole gameplay experience.
The guts of your game! Ultimately, a game is as good as it’s programming. Game programming often requires long hours grappling with
Just one piece of a game. And at FrameInk, we promise to program your game to perfection. The unique talent of the FrameInk programming team is that they can orchestrate and bring the characters, environment, and props together, give the gamers the extraordinary experience they deserve.